Welcome to my portfolio. 

My name is Magdalena Dadela and I am a 3d artist specializing in character modeling and texturing for film and video games.

Below are some of the projects I have worked on before.

For any professional inquires please write to:  [email protected]


Senior Modeler - Framestore

Artemis Fowl (2019)

Fantastic Beasts: The Crimes of Grindelwald (2018)

Present


Senior Character Artist - Eidos/ Square Enix Montreal

Shadow of the Tomb Raider

2016 - 2018


Senior/ Lead Modeler - Framestore

Mowgli (2018)

2015


Senior Creature Modeler - Industrial Light and Magic

Warcraft: The Beginning (2016)

2014 - 2015


Senior Character Artist - Ubisoft Toronto

Assassin's Creed Unity

Splinter Cell Blacklist

2012 - 2014



Senior Character Artist - Guerilla Games

Killzone Shadowfall

2011



Senior Character Artist - Ubisoft Montreal

Assassin's Creed 3
Assassin's Creed Revelations

2010 - 2011


Character Artist - Ubisoft Digital Arts

Far Cry 2
Predators (2010)
Assassin's Creed Lineage

2007 - 2010


Character Modeler - Ubisoft Cinematics

Assassin's Creed

2006 - 2007


Using Format