Welcome to my portfolio. 

My name is Magdalena Dadela and I am a Polish/Canadian 3d artist specializing in character modeling and texturing for film and video games.

Below are some of the projects I have worked on before.

For any professional inquires please write to:  [email protected]

Senior Modeler - Framestore

Unannounced project


Senior Character Artist - Eidos/ Square Enix Montreal

Shadow of the Tomb Raider

2016 - 2018

Senior/ Lead Modeler - Framestore



Senior Creature Modeler - Industrial Light and Magic

Warcraft: The Beginning

2014 - 2015

Senior Character Artist - Ubisoft Toronto

Assassin's Creed Unity

Splinter Cell Blacklist

2012 - 2014

Senior Character Artist - Guerilla Games

Killzone Shadowfall


Senior Character Artist - Ubisoft Montreal

Assassin's Creed 3
Assassin's Creed Revelations

2010 - 2011

Character Artist - Ubisoft Digital Arts

Far Cry 2
Assassin's Creed Lineage

2007 - 2010

Character Modeler - Ubisoft Cinematics

Assassin's Creed

2006 - 2007

Character Artist - Real Time Worlds



Using Format